教學目標:Course Objective

1.博弈產業入門

2.各項博弈項目的認識

3.博弈項目實作練習

1. Introduction to gaming industry

2. Understanding of various game items

3. Game project practice exercises

課程大綱:

自博奕產業整體發展開始,接著探討各國博奕產業發展及歷史演進,此外亦從傳統餐旅業管理角度分析博奕產業之相關議題;最後介紹三種博奕產業牌局並加以實作練習。

From the beginning of the overall development of the gaming industry, it then discusses the development and historical evolution of the gaming industry in various countries. In addition, it also analyzes related issues in the gaming industry from the perspective of traditional hospitality management. Finally, it introduces three gaming industry card games and practice exercises